Three kinds of movement, three different outcomes
Camera motion over a static scene is the easy case. The background is consistent, merely displaced, so there are neighbouring frames of the same texture to sample. Our foliage test is exactly this, and it scored 28.3 dB.
Subject motion through the caption band is the hard case. A person who crosses the text exists in some frames and not others, so there is nothing stable behind them. Our crowd test scored 19.8 dB and the result is visibly wrong.
Regular texture in a tight crop is the quiet failure. Wood grain, railings and tiled floors give the model a pattern it can average into flat grey — 20.5 dB in our vertical test, only 1.3 dB above a blur box.
What the numbers mean in practice
PSNR is a blunt instrument, but the ordering matches what you see: 28.3 dB holds up at normal size, 19.8 dB shows ghosts of the people who walked through, and 20.5 dB reads as a grey smear.
Untouched areas of the same frames sit at 37.4 dB, so none of these results is perfect — each is some distance from the original pixels. We publish the distance instead of calling it clean.
Getting the best result out of hard footage
Use Pro erase on anything with texture or motion. It costs eight times the standard rate per minute, and on hard footage it is the difference between a soft strip and a plausible one.
Keep the box tight. Covering extra background gives the model more area to invent and makes the repair worse, not better.
Test ten seconds before committing an hour. A failed job refunds its minutes, but your own time is not refunded.